

I find that stand alone emulators usually have more rigid button assignments (to a particular controller or xinput device index that is always player one, ect), that ultimately makes them more predictable than retroarch, which often guesses wrong or gets confused by the existance of other input devices (the dolphin bar flubbing things up being a great example). In particular, the way input is handled in retroarch is both a blessing and a curse. Having used retroarch for a long time though, I am finding that I generally prefer stand alone emulators. Sometimes, the retroarch version of an emulator has additional features or tweaks that are not always readily available in the stand alone. The main advantage of retroarch is the unified UI. The standalone emulators almost always offer more features and more robust customization than the retroarch cores. However if you are using an older version of a Mame core then the stand alone is a much better choice over the Retroarch core. They are both very close in terms of quality with very minor differences separating them and neither has a definitive edge over the other.

Mame is a toss up between the RA core and stand alone when it comes to the latest versions. The stand alone emulators for these systems are better than the Retroarch cores. Use the Mupen64plus core now.įor other systems I use Retroarch where possible but for Dreamcast I use Demul, and PSP I use the stand alone build of PPSSPP. GLupeN64 is no longer a thing using that name, it is now back under the Mupen64plus core and the old Mupen64 core is under the ParaLLEi core.

I think it looks about as good as you are going to get for an N64 game. I would just suggest setting the resolution in the core settings to your monitors native resolution and be done with it. For N64 you are getting a black screen probably because you are upscaling the resolution and that messes with the shader.
